Shacknews caught up Team Sonic head Takashi Iizuka to talk about a quick release Sonic Frontiers. One thing that has dogged the 3D platformer since its official reveal is the similarity between the original world of Sonic Frontiers and Nintendo’s critics The Legend of Zelda: Breath of the Wild. Both games are set in mysterious and sometimes harsh environments with music that sounds sparse but effective. However, Mr. Iizuka says that while Sonic Team members enjoyed The Legend of Zelda: Breath of the Wild, they don’t really see the similarities between the two games, which they say are extremely different from each other.
“From the development [team’s] prospects, they go out and create an action game. They’re treating Breath of the Wild as an RPG, it’s not like the action game they’re making.”
“You know, there’s that same element of freedom that was applied to Breath of the Wild as an RPG, but they’re taking the linear high-speed action of Sonic and injecting freedom into it,” he continues. “But when we think about, ‘is this an open-world game?’ Is this similar to Breath of the Wild?’… A lot of people on the team love the Zelda series, they love Breath of the Wild, but for them, they don’t see the similarities between the games.”