Those who hope for a wide range God of War Ragnarok accessibility settings will be happy to hear that the game has over 60 settings that can be tweaked to help customize the experience. Whether you need help during combat, difficult movement areas, or any other element of the game, we hope there should be a setting here to help you out.
God of War Ragnarok Accessibility Options
Speaking to God of War Ragnarok Lead UX Designer Mila Pavlin, GameInformer released the news that the game has “60-plus features” aimed at helping players on their adventures.
Examples of some of the accessibility options include automatic sprinting, direction indicators in battle, high contrast mode, audio cues with subtitles, and easier-to-activate shooting skills.
Developer Santa Monica Studio tested the accessibility options with a number of consultants and testers, including veterans and blind players. The aim was to focus on vision, hearing, motor skills and cognitive understanding.
PlayStation Studios continues to lead the way in implementing meaningful accessibility features to help more people enjoy them. The Last of Us Part 2 (and now Part 1), Marvel’s Spider-Man, Horizon Forbidden West, and Ghost of Tsushima all stand out as great examples of accessibility features done right.
Hopefully, once the game launches, many players will find the accessibility options they want. Ragnarok is sure to be a wild ride, and the more players can comfortably experience it, the better!
In other PlayStation news, a new Marvel game from Amy Hennig is rumored Captain America and Black Panther fight together during World War II. New Overwatch 2 Heroes will need to be unlocked via battle pass. Crystal Dynamics now owns the Tomb Raider and Legacy of Kain franchises.